Small Indie Game Studio With A Sense Of Discovery

Our games are about EXPLORATION.
Our games are about INTERACTIONS.

A small crew building Metroidvania & Discovery Games where every system on screen has something to say to the player.

“Even in our dreams we create reality.”

01

Mission

To keep the smallest team possible so we can build the games we dream of — without losing ourselves along the way.

02

Vision

To create great Metroidvania (Discovery Games) that explore secrets and the interactions between their systems and the player.

Just some folks who want to make cool games — sustainably.

There's no point working yourself to death and never moving forward. We want to make interesting games with scopes that will actually see the light of day, without sacrificing our lives or our dreams.

We keep our focus tight: Metroidvania and Discovery Games, made by a small crew that cares about every detail.

Two words, one philosophy.

Exploration

Worlds built to be wandered, questioned and rediscovered — secrets rewarding curiosity, not just completion.

Interaction

Systems that talk to each other and to the player, turning mechanics into moments of genuine discovery.

Sustainable Scope

A small team, honest ambitions, and games designed to actually ship — without burning out the people making them.

Team

Felipe Magno

Felipe Magno

Unreal Developer & Game Designer

Builds and designs the worlds of Tired Toast in Unreal Engine, shaping the systems and interactions players discover along the way.

José Neto

José Neto

Unreal Developer & Tech Art

Bridges engineering and art in Unreal Engine, building the technical backbone that keeps Tired Toast's worlds running smoothly.

Lucas Xavier

Lucas Xavier

Tech Art & Environment Artist

Shapes the look and feel of Tired Toast's worlds, blending technical art with environment design.

Sam

Sam

Artist & Art Direction

Develops Tired Toast’s visual identity through character design, concept art, and overall art direction.

Olavo Rocca

Olavo Rocca

Producer

Keeps the team organized and on track, running milestones and production so the games actually ship.

Caio Rodrigues

Caio Rodrigues

Sound Designer & Composer

Composes the soundtracks and shapes the sound design of Tired Toast's games.

Seba

Seba

Animator & 3D Modeler

Brings Tired Toast's characters and creatures to life through modeling and animation.

Lucas Calmon

Lucas Calmon

Writer & Narrative Designer

Writes the story and narrative design behind Tired Toast's worlds, giving players secrets worth uncovering.

Let's talk games.

Press, collaborators, or fellow toast-lovers — reach out.

contact@tiredtoast.com