Small Indie Game Studio With A Sense Of Discovery
Our games are about EXPLORATION.
Our games are about INTERACTIONS.
A small crew building Metroidvania & Discovery Games where every system on screen has something to say to the player.
“Even in our dreams we create reality.”
Mission & Vision
Mission
To keep the smallest team possible so we can build the games we dream of — without losing ourselves along the way.
Vision
To create great Metroidvania (Discovery Games) that explore secrets and the interactions between their systems and the player.
Who We Are
Just some folks who want to make cool games — sustainably.
There's no point working yourself to death and never moving forward. We want to make interesting games with scopes that will actually see the light of day, without sacrificing our lives or our dreams.
We keep our focus tight: Metroidvania and Discovery Games, made by a small crew that cares about every detail.
What Drives Us
Two words, one philosophy.
Exploration
Worlds built to be wandered, questioned and rediscovered — secrets rewarding curiosity, not just completion.
Interaction
Systems that talk to each other and to the player, turning mechanics into moments of genuine discovery.
Sustainable Scope
A small team, honest ambitions, and games designed to actually ship — without burning out the people making them.
The Studio
Team
Felipe Magno
Unreal Developer & Game Designer
Builds and designs the worlds of Tired Toast in Unreal Engine, shaping the systems and interactions players discover along the way.
José Neto
Unreal Developer & Tech Art
Bridges engineering and art in Unreal Engine, building the technical backbone that keeps Tired Toast's worlds running smoothly.
Lucas Xavier
Tech Art & Environment Artist
Shapes the look and feel of Tired Toast's worlds, blending technical art with environment design.
Sam
Artist & Art Direction
Develops Tired Toast’s visual identity through character design, concept art, and overall art direction.
Olavo Rocca
Producer
Keeps the team organized and on track, running milestones and production so the games actually ship.
Caio Rodrigues
Sound Designer & Composer
Composes the soundtracks and shapes the sound design of Tired Toast's games.
Seba
Animator & 3D Modeler
Brings Tired Toast's characters and creatures to life through modeling and animation.
Lucas Calmon
Writer & Narrative Designer
Writes the story and narrative design behind Tired Toast's worlds, giving players secrets worth uncovering.
Get in Touch
Let's talk games.
Press, collaborators, or fellow toast-lovers — reach out.
contact@tiredtoast.com